![]() Income is provided by controlling and upgrading regions under your control. This results in everything finishing later rather than prioritising the materiel that you need the most, and should be avoided!įactory construction can be paused with a tick-box near the build menu, though engineers can only be told to go away. Time, your factories and Engineers will continue to build, splitting the available income evenly across their projects. Note that when a crash occurs, your income indicator will flash red and Haalee will let you know what you’re missing. The starting storage limit for basic resources is only 500 (sufficient only to build several basic units without additional income),Īnd upgrading that capacity costs valuable Quanta. This balancing act is generally more important than having the capacity to reinforce on demand since This means balancing the income and expenses so that you are not drastically over-spending with zero left in storage ( crashing), or under-spending with maximum amount in storage ( floating). The basic streaming economy in Ashes of the Singularity, which must be mastered for good play. This is what ultimately determines who controls a planet. Turinium: A type of programmable matter which allows both Post Humans and Substrate to extend their power across the galaxy.Logistics can be increased by spending Quanta. Every unit you build requires some logistics to maintain, so the more you have, the larger the armies you’ll be able to deploy. Logistics: The maximum limit to the size of your army and defensive buildings.Quanta allows you to bring your full power onto a particular world through upgrades and orbital abilities. Quanta: (plural of Quantum) Tech resource representing an amount of time/bandwidth accumulated, measuring your access to the rest of your faction's empire.Radioactives storage can be increased by spending Quanta. Radioactives: Rare basic resources for more advanced units and building.Metal storage can be increased by spending Quanta. Metal: Common basic resource for all units and buildings.A separate resource called Turinium provides the victory-point equivalent for this game: capturing and holding those regions on the map will eventually generate sufficient Turinium to trigger critical-mass and convert the planet to your faction. Quanta can then be spent to either upgrade the stats or maximum-size ( Logistics) of your army, provide a boost to basic resource economy, or powerful one-time abilities. These in turn allow you to accumulate Quanta, a tech resource that is accumulated via constructing Quantum Relays and Quantum Archives. Basic resources ( Metal and Radioactives) determine your ability to construct units and buildings, which is increased via controlling and upgrading region on the map. The in-game economy is governed by a number of inter-dependent resources. ![]()
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![]() This code was broken by 1.3 because of changes in the way focus was handled. In Java 1.2 I subclassed JTable and in my version added a focus listener that, when the table lost focus, checked if a cell was being edited and if so stopped the edit. Public void actionPerformed(ActionEvent e) Public class Dork extends JFrame implements ActionListener * This is, as I presume you realize, not a production-quality program. This happens when the JTable is created using either the JTable(Object data,Object heads) and JTable(TableModel tm). The user's last change is never posted to the table model. When the user clicks on something outside the JTable, I expect any udates to the current cell to be posted to the table model. This is very non-intuitive because the unposted value is nevertheless visible on the screen: it looks like the program calculated the total incorrectly. Even though the user has entered a different value in the cell, because he did not move to a different cell within the JTable before exiting the JTable completely, the update was never posted back to the table model. Change this number to a different value, but do NOT use arrow keys or tab to leave the cell and do not press enter - leave the cursor on that cell. Now select either of the two cells with numbers in them. The program displays the sum of the two numbers you have entered. This displays a JTable with 3 cells, a button labeled "Add", and a JLabel. STEPS TO FOLLOW TO REPRODUCE THE PROBLEM : When focus leaves a JTable, it should stopCellEditing on the current cell. This gives very non-intuitive behavior to the user: It looks like they've made an update, but the update is ignored. JTable should stop editing the current cell when it loses focus.Ĭurrent behavior is that if the user selects a cell and begins editing, then clicks on something outside the table, the cell shows the value they entered, but this value is never posted back to the table model. Haven't thought to check it in other OS's.) Windows 2000 Build 2195 Service Pack 4 (I've seen this bug in every version of Windows I've used. Java HotSpot(TM) Client VM (build 1.4.2_02-b03, mixed mode) Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_02-b03) ![]() ![]() In contrast, automated subtitle generators let you generate subtitles and captions in just seconds, with high rates of accuracy that can easily reach 100% through a few manual adjustments. It can be quite tedious and challenging to transcribe each word in your video and audio files by hand, as it requires considerable precision and time spent listening and relistening to the exact wording in your files. 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